Stray Gods changed the release date to avoid Baldur’s Gate 3, which changed the release date to avoid Starfield
Remember how at the end of 2020 the impending Cyberpunk 2077 forced a bunch of other games developers to change the release date? Now everything is repeated: Summerfall Studios, the developer of the upcoming musical role -playing game Stray Gods David Gider, announced today that she was postponing the game – from August 3 to 10 so that she would not kill Baldur’s Gate 3.
We want everyone to have enough space to get acquainted with Stray Gods when it enters the market. Baldur’s Gate 3 is expected with great impatience (and we too!), and we want to give our fans the opportunity to celebrate the exit Stray Gods.
We also want everyone to play on their favorite device at the start of sales. This is a huge work for any team, not to mention the indie company releasing its first game. An additional week will allow us to achieve the maximum possible power parity on all platforms.
This is somewhat unusual for the studio, which directly admits that it deliberately avoids the release of a larger game, but not unprecedented. Когда Grinding Gear Games приостановила выпуск эндгейм расширения 3.13 for Path of Exile, she directly stated that "We do not want to put our players before choosing" between Poe and Cyberpunk 2077. Rockfish Games made the same recognition when it postponed the outpace 2.
However, this case differs (and especially funny) in that Baldur’s Gate 3 changed the date of access to the PC in June to avoid a real elephant: Starfield, the coming science fiction play from Bethesda. The release of Baldur’s Gate 3 was scheduled for August 31 that a week earlier than the Starfield release, which was supposed to take place on September 6: in some cases this would be enough to get along with, but Baldur’s Gate 3 and Starfield are large -scale role -playing games, and Seven days are simply not enough for them.