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BioWare veteran said the Mass Effect and Dragon Age have become “too similar”

The former Bioware developer expressed the wish that the studio better distinguishes between two of its hit series: Mass Effect and Dragon Age.

In an interview with EDGE magazine, the former Bioware General Manager Aaryn Flynn spoke about the two heavy RPGs.

We became too similar between Mass Effect and Dragon Age. I would like Dragon Age to be more focused on PC as Neverwinter, and Mass Effect has become a real masterpiece.

The fantasy series of the studio, of course, began with the influence of Neverwinter Nights, but with the advent of action in Dragon Age 2 and MMO quests in Dragon Age: Inquisition, a series, according to general recognition, has somewhat lost this highlight.

Flynn also recently recalled that Bioware developers often started their career with Dungeons role -playing games & Dragons, which perhaps explains the indifference of the developer for Neverwinter Nights. Flynn is currently leading the development of the Nightingale survival game.

You never know what you wanted, ea wanted a denyak))))

A couple of weeks ago, the Massych trilogy re -triggered. And I want to say that how much the open world interferes for such a game that in the Inquisition, in Andromeda. Where is it interesting to visit small hub of locations where you go on the stipulated levels where worlds are shown from different sides. From the fact that they again make the open world ala annisoft with stripping points of interest, this introduces into despondency only from the idea that it will have to do it again.

The age of Draroka yes, but the new Masik will not be with the open world. At least now according to them.

Open World from any game interferes with

The witcher is like this: well, yes, yes, I went nafig

He also interferes with the witcher, take off the pink glasses

The first masses with a visit to any planet and searching for tokens and magazines on them: well, I am the first mass without an open world, without stripping points of interest, well, yes, yes, yes, yes, yes

I would like Dragon Age to be more focused on PC as Neverwinter, and Mass Effect has become a real masterpiece.

I would like that too.

Keyword in this news

People want this, and do not say the continuation of Andromeda.

The continuation of Andromeda wants a modern generation, they are used to hacking from a shovel of corporations

People want stupid fan -service cabbages written by the screenwriter from Twitter?

I thought me about the fight against the reapers and the place of people in the galaxy.

And your veteran did not declare that it was necessary to make games and not 5+ years to rub game here for us??

Therefore, he and the former)

No, well, the fact that Andromeda is the cosplay of the Inquisition is a fact.

Tell this to the gazebo that fantasy, that the post is an apocalypse, that space RPG, all on one old engine of the time of Morderiand, with the same basis and mechanics.

Yes, Yopt when you already understand that they have a normal engine, and there are no new engines right now, all popular engines of 20+ years old

Yes, I want, there is simply a huge category of people without their own opinions that have heard all sorts of reviewers there – what the reviewers said, these people broadcast. Throughout the rune, I see the same theses almost in identical formulations.

All normal engines when updating the version get rid of at least part of the crutches. But not a gazebo, on the contrary, it adds these crutches.

well, the design of the Inquisition and Andromedy is really the same. Empty huge locations and 5 hours of good content smeared 50.

"Big open world" (Frostbayta, which then did not have half of the desired functionality) and multiplayer in ME3 is like the requirements of the publisher. And now we have a ruined studio, where new personnel work on the force of a year and a half and dump, and old people there are 10%

And both episodes died, and one publisher killed them.) And really similar.)

Become? These two games always looked like siblings

Andromeda is no longer Mass Effect some kind of separate something

Why? The universe is the same, part is not a number. Also the Inquisition

That is. He would like DA to be not a masterpiece of the story, and the IU was less focused on the PC?))

I know what is being said. Unless the difference is that me is something oriented towards long-range weapons and ground transport due to setting. DA to a greater extent realizes the logic of positional war with enemy soldiers and typical roles of a warrior who shoots and man to hack chests. The theme of ground transport can be present there, but for this the game must probably go very far into 3D action in the open world. And how Todd Howard said that transport is stupid because players will play 100 km per hour through small dusty locations. And so that is the party RPG where you have a hub with your roots and with them you bazaar about everything and magic in both games.
Only ME was originally not a tactical joke, but was an actual jester with shelters, although there was an active pause there. DA-0 was rather like NVN, but with a more developed camera from the 3rd face, but because of some tactical moments it was not always convenient to use and therefore complex battles with several enemies were advisable to unwind from the height of an isometric RPG review.

Time to send Shepard to the all -off Dragon Age😅

After 3 parts Shepard and Kunari "Win", non -traditional ways
Although it is worth admitting – Shepard as a character for a long time, by the standards of the game, kept to the side of this

It is strange that there was no ending option where Shepard fries a reap😅

Or maybe like an original DAO?

Since when do you bring it and that is MMO quests? They have been since the time of all Gothic 1, Diablo and so on.

there is rather a stupid mobile mechanics with a base, not MMO. (Timgates from there)

Especially Diablo, yeah)

From those there, go bring 15 flowers and not the norms of the quest

In terms of? In the same diablo 1, tasks were to bring a mushroom, brains and so on.

There were similar tasks in Diablo 2, but did not play the third, so I don’t know.

I only remind you that these are secondary and optional tasks. And such secondary tasks have been in ordinary and action RPGs since ancient times. Skyrim is no exception. And the witcher 3 is no exception.

And if you played in DAI, and did not know it from fictional comments, I would know that there were a lot of excellent quest sides, and the main quests almost almost approached DAO.

In DA, the hybrid fighting is most annoyed. And not a full -fledged step -by -step tactic and not a full -fledged RPG action, neither fish, nor meat, in this regard, ME is cooler

He is so roflite ? Like they became too similar)
This is initially, from the first parts there were twins. Like a Vas Bange Fallut and Scrolls. Like Warcraft and Starcraft, like a dragon Age and the masses effect)) The same games with the same mechanics and basics. Only in another setting and time.